Frag is a product of Steve Jackson Games. It's billed as "the first-person shooter without the computer." It's essentially a board-game version of any Doom-type computer game, wherein the players' characters run around a field filled with obstacles and try to shoot each other. You win by scoring a certain number of kills, or "frags." Fortunately, if you get fragged, your character respawns and returns to the game on your next turn.
There are a few things I don't like about the game. One is its cost. The production values of the game are high, but at $35 (the MSRP when I bought it), the bit-per-buck ratio was far too low.
The other thing was the character sheet that came with the rules. It had three paragraphs of text on it. All of that text told you how to create a character. There were no rules on the character sheet (not specific enough to use, anyway) that you'd need during the playing of the game. Now call me madcap, but most folks take two minutes to make up a Frag character, and then about two hours playing the game. Why fill a character sheet with text that will only be needed once, when there are questions that players ask frequently and repeatedly throughout the game?
So I made up my own Frag character sheet. Two of them should fit on a single sheet of 8.5" x 11" paper, but you may have to play with your printer's margins or other formatting to get that to work out for your printer. Click here to open up the character sheet in a new window.